This post contains some quick lighting considerations based on research about lighting in Maya. I wish for the lighting to have a warmer tone to…
I plan to make a low-poly character in Maya first, and then sculpt a high-poly model using Mud box. Then, bake the high-poly model onto…
Early Drawn Designs Thankfully, I have already drawn out the environment designs for the animatic, therefore, now all I need to do is colour them…
While furthering the planning through shape and symbology I used this website as a reference: My research on character design lead me to the conclusion…