![Lighting](https://mafmpthesis.myblog.arts.ac.uk/wp-content/plugins/lazy-load/images/1x1.trans.gif)
This blog posts consists of the lighting tests for the scene.I have implimented professional light tutorials to apply realistic looking lighting. Render 1 Initial look…
![Environment Modelling](https://mafmpthesis.myblog.arts.ac.uk/wp-content/plugins/lazy-load/images/1x1.trans.gif)
This week I will be refining the environment model including lighting. I will be building upon the environment that I have made for the previsualisation….
![Rigging](https://mafmpthesis.myblog.arts.ac.uk/wp-content/plugins/lazy-load/images/1x1.trans.gif)
Rigging the Face I will be rigging this week, ideally in a few days or less, so that I can have time for catch up…
![Dialogue Lines Updated](https://mafmpthesis.myblog.arts.ac.uk/wp-content/themes/oxygen/images/archive-thumbnail-placeholder.gif)
This is the second version with updates based on the second round of dialogue recordings that I have received from my voice actor in collaboration….
![Character Model Continued and Textures](https://mafmpthesis.myblog.arts.ac.uk/wp-content/plugins/lazy-load/images/1x1.trans.gif)
This weeks tasks includes further development of the character’s model and textures. Finishing anything more details that the character needs, including sculpting and texture sets….
![Lighting Considerations](https://mafmpthesis.myblog.arts.ac.uk/wp-content/plugins/lazy-load/images/1x1.trans.gif)
This post contains some quick lighting considerations based on research about lighting in Maya. I wish for the lighting to have a warmer tone to…
![Character Model](https://mafmpthesis.myblog.arts.ac.uk/wp-content/plugins/lazy-load/images/1x1.trans.gif)
I plan to make a low-poly character in Maya first, and then sculpt a high-poly model using Mud box. Then, bake the high-poly model onto…
![Environment Design](https://mafmpthesis.myblog.arts.ac.uk/wp-content/plugins/lazy-load/images/1x1.trans.gif)
Early Drawn Designs Thankfully, I have already drawn out the environment designs for the animatic, therefore, now all I need to do is colour them…
![Character Design](https://mafmpthesis.myblog.arts.ac.uk/wp-content/plugins/lazy-load/images/1x1.trans.gif)
While furthering the planning through shape and symbology I used this website as a reference: My research on character design lead me to the conclusion…
![Sound and Composition](https://mafmpthesis.myblog.arts.ac.uk/wp-content/themes/oxygen/images/archive-thumbnail-placeholder.gif)
I have started collaborating with a composer and an SFX designer, to develop sound for the animation. Composer – Lithium Nil SFX – Allen Zhang…